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Join Date: Sep 2017
Posts: 123

Old March 4th, 2019, 08:01 AM
I haven't gotten familiar with how Hero Lab handles the classification of full casters, half casters, etc. Are the spell slots hard coded? Would you be able to make it a full caster and just adjust stuff down? I can see that causing problems when multiclassing. We're in this weird place where the Artificer is like a 51% caster. More than a half, far less than a full.

What about the Arcane Trickster as a basis? It grants Cantrips + Casting to a martial class. Perhaps there's something in the coding that would show how to grant that stuff to the Artificer from level 1.
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