So I have the Edge - Fallen Noble. It has 3 options. One of the options modifies starting wealth.
Parts of the Edge are:
Code:
<fieldval field="usrCandid1" value="component.Simple & User.Advant"/>
<tag group="ChooseSrc1" tag="Thing"/>
<eval index="2" phase="PreTraits" priority="5500"><![CDATA[
if (field[usrChosen1].ischosen >= 1) then
herofield[acCashMult].value += 2
endif]]>
<before name="Calc trtFinal"/>
</eval>
Works perfectly find from the following 3 choices:
Code:
<thing id="siBBBagGo" name="Bag of Gold" compset="Simple">
<usesource source="Beasts"/>
<tag group="User" tag="Advant"/>
</thing>
<thing id="siBBFollo" name="Follower" compset="Simple">
<usesource source="Beasts"/>
<tag group="User" tag="Advant"/>
</thing>
<thing id="siBBHeirl" name="Heirloom" compset="Simple">
<usesource source="Beasts"/>
<tag group="User" tag="Advant"/>
</thing>
What it does NOT do is actually change the starting cash. I don't get erros, just no modification. So, is this actually possible and I just need to adjust timing or some code?
Or is this the infamous...make 3 different Edges, sigh.
Cheers,
Gumbytie