Quote:
Originally Posted by Sendric
Update:
For a more complete fix (and code update), replace the entire current script with the following:
Code:
~ If we're disabled, do nothing
doneif (tagis[Helper.FtDisable] <> 0)
~ If we haven't chosen anything, get out now
if (field[fChosen].ischosen = 0) then
if (tagis[Target.?] = 0) then
done
endif
endif
~ Assign the appropriate tag to all weapons that meet the criteria
var id as string
id = field[fChosen].chosen.idstring
foreach pick in hero where "IsWeapon.?" & id
perform eachpick.assign[Broadcast.WepSpec]
nexteach
~ Set our 'short name'
if (field[fChosen].ischosen <> 0) then
field[fShortName].text = "Spec: " & field[fChosen].chosen.field[name].text
~ Forward the weapon specialization tag for the weapon to the hero
perform field[fChosen].chosen.forward[WepSpec.?]
endif
Note: The replacement feat can be found in Custom - Core Book Mods
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Just so I know I am sure I have this correct, this replaces the eval script for Deity's Favored Weapon for Favored Soul?
Thanks.