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tkitch at thrasherkitch.c
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Old February 13th, 2005, 09:02 AM
----- Original Message -----
From: Death Lynx
To: ab@support.wolflair.com
Sent: Sunday, February 13, 2005 9:19 AM
Subject: Re: [AB] Greetings, I'm in over my head! (most likely)

> welcome to the group...And welcome to the Morheim
> files...I was going to do them using the converter
> (since I realy don't know more then the basics of
> Mord) but after taking a look at it I'm glad someone
> who knows what they're doing has come along...

Thanks. I'll pretend I know what I'm doing for the time being. Oh, wait
you mean PLAYING mordheim, ok, yeah, I do know what I'm doing. (I think

> Actually it's probably the bast call...When you
> convert Mordheim it converts a whole bunch of
> redundant exclusion groups that have a limit of 0-9999
> and no model has more then one (if that)...And every
> unit has these...Don't worry Rob, this isn't a
> commentary on the converter (which is nice btw) just
> the older Mordheim files are very complex...

I noticed that, not to mention AB itself was complaining about items with
hundreds of links in them which would cause slowness. *shudder* I was ok
(thank GOD i've got a Gig of RAM...) but it wasn't fun. and I'll second it,
the converter is a wonderful tool. The mordheim files just cover a lot of
ground, which is something I want to address in this version.

"Official Stuff" in one.

"Unofficial Stuff" in a second

and maybe (if I have a LOT of free time eventually) another one for other
settings.

But I think one issue the first one hit was it covered too many rules that
overlapped too much. (And my hats off to Chris M. for actually being able
to code them before. My props.)

> That's what we're here for...

*grins* Askin for it now are ye?
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