Ah, found it. And, well, realized that I'd accidentally started with a different sample system (There's a more elaborate one present on install), so I
started again. And... messed up the Initial Changes slightly by not giving it a more meaningful name, but I'm sure people will pick up on it.
Attributes
Nothing fancy here. This step in the tutorial basically works right out of the box. Note that you will have to either look up the attribute information in the publicly available Savage Worlds documentation, or crib it from Lone Wolf's implementation.