I added the script and the unarmed strike is down to 1d3 damage and non-lethal. Did I reduce it too much somewhere else? The other two scripts, I reduced down one level each section. Should I have left them alone? I'm wondering if this has something to do with the xMnkUnarmd ability and the new one I created from Monk Unarmed Strike Class ability. Perhaps the two aren't talking to each other somewhere?
Last edited by rgulizia; December 2nd, 2018 at 04:18 AM.
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