Thread: Battletech
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Junior Member
Join Date: Jan 2013
Posts: 1

Old January 20th, 2013, 09:44 AM
I have a few years programming experience, and from that, I can say that this project is not only possible, but also, very easy to do, provided the programming language supports it.

For the armor, it's a simple matrix of circles or boxes for how many units of armor. As far as the crit slots, just make it a drag and drop system. Either that, or since it's based off of placement and 12 slots, you can easily make it to where it fills from the top down as long as the selected position has the slots available.

If you need help, information, or someone to bounce ideas off of, let me know.
EODGunner is offline   #5 Reply With Quote