Thread: Battletech
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Old December 5th, 2012, 05:11 AM
Well, at the basic level(no customization) you could enter each mech indicating its 'weight' as its point cost. Then add all weapons as weapons to the unit, etc. Probably something I could do in very short order(a few days to a week) if I had access to all the tech readouts. I guess if there is serious interest from the gaming community for this, I could get to work on a framework for the game which would at least be a start.

One note, this would NOT be able to replace the mech sheets used for damage allocation. I am not aware of a way in AB to handle that for armor, etc.. This would simply be a tool for creating units that can be included in an overall weight class being played.

The only "hobby" GW is interested in is lining their pockets with your money.

Last edited by jlong05; December 5th, 2012 at 05:13 AM.
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