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Pollution
Senior Member
 
Join Date: Apr 2008
Posts: 345

Old May 28th, 2015, 10:47 AM
It's not.

There's some neat stuff in it, don't get me wrong. A couple of cool programs to run, some neat Commlink upgrades available (add Sleaze to your commlink for the win), the return of skinlink for technomancers (at the outrageous cost of an echo), AI character metatype is neat, but a bit broken.

If you're playing a Decker, or new to SR, this is a great book.

If you're playing a Technomancer, or looking for some hard rules for hacking cyberwear or similar rules that are lacking, don't hold your breath.

No fixes for Techno's not being able to PAN/WAN, a bunch of less than optional echoes that do little to nothing, some "neat" qualities, but overall a waste of text, etc...

Instead of putting in rules, fixes, or clarifications for the other half of the hacking sub-type (i.e. Technomancers), they've decided to put out a Technomancer Ebook (think Shadow Spells).

I'm so disappointed.... It's almost not worth the money, except that I'm my group's librarian, and if I'm missing a source book for a game I play, I get very agitated.
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