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Colen
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Join Date: Dec 2008
Posts: 4,690

Old November 3rd, 2016, 06:09 AM
Quote:
Originally Posted by MadTruman View Post
I would look at Ultimate Intrigue's vigilante class for a little inspiration - they have a social identity and a "combat" identity and they can be swapped out in play easily. Of course, the medium calls for many additional options to be called on, but the thing a player would surely need most is for the previous selections to be retained and inactive when the spirit departs.
The Vigilante is a *significantly* simpler class than the Medium, unfortunately - with the Vigilante, there are a fixed 2 (maybe more in unusual situations, but for most characters it's 2) options to switch between, and you can't change them between uses.

For the Medium, you have 6 options, potentially more if you have access to additional ones from Horror Realms, each of which can have its own sub-options. There's no way we can fit all of those on a single screen, so that means we have to add new tabs for them. That means every Medium gets an additional 6 tabs, which is a lot of space used up. That's not even considering what Farling suggested, which is saving different "configurations" of each one - that would use even more space.
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