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dungeonguru
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Join Date: May 2016
Posts: 608

Old December 3rd, 2017, 06:38 AM
Well, for one thing I saw that your conditionals on the ability I saw are running in timing phase FIRST, which comes before levels are calculated up, so that should throw an error on anything calculating levels or at least always show levels are 0. Have you tried throwing the conditional into POST-LEVELS and seeing if that makes a difference?
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