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Join Date: Sep 2017
Posts: 127

Old June 24th, 2019, 10:36 AM
Ah I understand. Yeah, you can certainly poke around in the Ravnica files all you want. The backgrounds got pretty complicated, moreso than the backgrounds for Saltmarsh would be. But the basic structure is the same.

You have a background Thing that is the selectable item. This includes proficiencies and the like, that are all added within that Thing. Then you have flaws, bonds, etc. that exist as separate Things, but are each assigned to their respective background. Same for background features. A few others have extra abilities, that are programmed as their own Things. Then within the original background Thing, you bootstrap the ability Thing.

That's the super simplistic way to describe it, but that's the gist of it.

"Ooooooooh, he's tryin'!"
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