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TobyFox2002
Senior Member
 
Join Date: Nov 2013
Location: Andover, Ma
Posts: 632

Old January 11th, 2014, 10:01 PM
Quote:
Originally Posted by Sendric View Post
What I did above by adding hero in front of tagis then setting the time to Post-Levels/10000 worked for me with the Secret Language checked on. You do need to make sure you don't have "Don't generate pre-requisite?" unchecked, though.
doesn't work for me.
I have to uncheck secret to get it to work, and dont generate pre-requisite is unchecked.

The script mostly works now, there are a few races that wont work with
hero.tagis[Race.?]. Like Grimlock, Hobgoblin, Centaur Koa-toan etc..

Some of the regions check for non-standard races. And the tagis[Race.?] <> 0 doesnt seem to work for bootstrap conditions, it probably uses a different syntax. But I'll figure that out through trial and error (i hope).

Other than that, I'm good and just about ready to move on to Feats.

Although, I do have a non-code related question. Do you think I should create each indivudual Knoweldge Local (region name) as its own new skill or just bootstrap knowledge local as 'always a class skill?' The Forgotten Realms Campaign Setting seems to list them as separate.

Beyond that I want to thank you for your help for this issue. I will post the finished .user file here when I get the regions working fully.

Last edited by TobyFox2002; January 11th, 2014 at 10:10 PM.
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