The table that is set up by cfgAllow1 will not support spells being added to it. That is an ability table, and the user-set candidate expression won't override the base setup of what category of things can be in that table, because that base setup is necessary to setup which visual display is used for the items added to that table.
So, please give me the game rules you're trying to implement - that way, I can try to figure out a different approach that will let you accomplish your goal.
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