I have Attributes, Skills, Races, Equipment, Weapon and Force Powers semi working.
Specialisations are not inheriting from the core skill at this stage and I might make it an adjustment done later.
I've added General Equipment, working on Melee and Ranged Weapons.
Working on Character Creation Phase first with the following done
- Attribute Points work for increasing Stats up to the racial average dice + 6D
- Attributes are bound by the racial type
- Skills allow 7D of base skills with Specialisations taking 1/3 the price
- Skills and specialisation start from 1D up to 2D
- Force Skills are only available with Force Sensitive selected
- Force Skills can only be 1D
- Each force skill provides a special ability point which can be spent on an ability relating to the skill
- Each force ability must be bought with an ability point matching its required force skills
- Force Skills and Advanced Skills don't inherit a base attribute (but a hidden one)
- Medicine stacks with First Aid (slight bug in appearance - need to change pips in First Aid for it to appear)
- Era selection options
- Source book selection options
- Force point tracking
Still learning how this works, so far I am five days into it working on it in my spare time.
To Do in the next month
- Finish Weapons
- Add Vehicles
- Add Starships
- Look at Starting Templates
- Do Charactersheet Output
- Add Pre-requisites to Force Skills
- Finish cleaning up Skill Descriptions
- Add Force Power, Weapon and Vehicle Descriptions
- Consider how to do character droids...
So far this is only the Core Book (Star Wars RPG 2nd Ed - Revised and Expanded)