Quote:
Originally Posted by Mathias
Wait, bootstrapping by script? I'm sorry I didn't notice that earlier to keep you from spending time on that. You cannot use a script to create something that needs to run its own scripts, because HL sets up a list of scripts and the order to run them in before running any of them, so it can't add new scripts to that list later on, so it can't have a pick added by a script.
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Hmm... related to this, I was recently given some third-party content for the game which allows for a choice of Specialization (things like a Law Enforcement Officer Background granting a single Non-Lethal proficiency). Setting up an entry with a drop-down, as I do with the skills, is pretty easy, but then to add it... although maybe I could find a way to hook into the Advance mechanics?