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Fenris447
Senior Member
 
Join Date: Sep 2017
Posts: 272

Old April 23rd, 2020, 05:09 AM
I'm pretty sure you can just use wProperty.Thrown or something like that. Those sorts of tags should exist on the weapon Things themselves, so a tag expression will catch them.

Also, I know Mergon programmed a lot of the Infusions as adjustments. You should be able to enable them with the UA Artificer 2019 source.

"Ooooooooh, he's tryin'!"
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