The ability score Things don't have a field called
abValue. I have attached a pic showing all the fields. The macros
#value or
#applyvalue are all set to adjust/modify the
abValue field on Things. Using a macro is just a short cut.
In example:
is the exact same thing as writting:
Code:
hero.child[xFly].field[abValue].value += 50
Apply Value is a little more as it has a Maximum function built in. So in example:
Code:
#applyvalue[xFly, 50]
is the same as:
Code:
~ Apply only the higher of the two values do NOT add them together
hero.child[xFly].field[abValue].value = maximum(hero.child[xFly].field[abValue].value,50)
What you are looking for is to use the
aNormForce field to force the attribute to be the value you set.
Phase: Pre-Attributes Priority: 100000
Code:
hero.child[aDEX].field[aNormForce].value = 1