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ShadowChemosh
Senior Member
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Join Date: Jan 2010
Location: Chicago, IL (USA)
Posts: 10,729

Old November 13th, 2011, 06:18 PM
The ability score Things don't have a field called abValue. I have attached a pic showing all the fields. The macros #value or #applyvalue are all set to adjust/modify the abValue field on Things. Using a macro is just a short cut.

In example:
Code:
#value[xFly] += 50
is the exact same thing as writting:
Code:
hero.child[xFly].field[abValue].value += 50
Apply Value is a little more as it has a Maximum function built in. So in example:
Code:
#applyvalue[xFly, 50]
is the same as:
Code:
~ Apply only the higher of the two values do NOT add them together
hero.child[xFly].field[abValue].value = maximum(hero.child[xFly].field[abValue].value,50)
What you are looking for is to use the aNormForce field to force the attribute to be the value you set.
Phase: Pre-Attributes Priority: 100000
Code:
hero.child[aDEX].field[aNormForce].value = 1
Attached Images
File Type: jpg Noname.jpg (64.4 KB, 25 views)

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