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Dark Lord Galen
Senior Member
Join Date: Jul 2012
Location: Texas
Posts: 705

Old September 21st, 2018, 07:13 AM
Since I did manage to find the correct tab to play in.... heheh
This does prose a different question since I have a semi-captive" audience...
In skills there is a "linked Attribute" that will add that bonus to the skill. But with this particular skill it grants +1% per point of intelligence not the modifier. So how would I approach that in an eval script?

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