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Lone Wolf Staff
Join Date: May 2005
Posts: 12,628

Old February 3rd, 2019, 03:12 PM
The race builder is designed to have the user pick a size first, and then pick the damage for the weapons - it was not designed to auto-size them, and I don't think it should auto-size them, because there are some damage dice combinations that lie between rows on the damage dice tables. HL knows how to take one of those values, and if the creature were reduced, move it down to the next step, but then if the creature got improved natural weapons, the +1 step from that would cancel out the -1 step from reduce person/monster/whatever, but the final damage result wouldn't be what was entered - it would be a value that was a real table row. So if we're auto-sizing those damages, that would end up meaning that in some cases, users couldn't enter damage dice combinations that were between rows on the table.
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