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atimrogers
Junior Member
 
Join Date: Sep 2013
Posts: 18

Old September 14th, 2013, 09:29 AM
Quote:
Originally Posted by zarlor View Post
The sheet is already set-up to handle any adjustment that is activate, so it will show permanent adjustments or any of the Activated or Temporary adjustments, but only when the checkbox to activate it on the in-play tab is checked.
Actually, the fix I was referring to was the fix that keeps overlong weapons or powers sections from writing on top of the the activated adjustments section and instead scrolls them onto the next page when they bump up against that section (this was corrected in the new update; before this, those sections would just print on top of the activated adjustments record). Basically, I suspect all it would require would be updating your extended character sheet to build off the character sheet included in update that just came out. But I'm not the guy who's smart enough to do it.
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