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risner
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Join Date: Jun 2010
Posts: 623

Old May 25th, 2013, 06:19 AM
Quote:
Originally Posted by ShadowChemosh View Post
[*]Precision ability removes the -5 attack penalty on iterative attacks. Don't think this can be done. Hmm found some interesting ideas with Helper.ExtraHigh.
There is also Helper.SingleAtt that strips the other iterative attacks.
Combined with a script to count iterative and add ExtraHigh, then add SingleAtt you should be able to replace the iterative with an identical non-iterative version.
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