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kbs666
Senior Member
 
Join Date: Oct 2014
Location: Chicago, IL
Posts: 1,690

Old September 6th, 2017, 12:04 PM
If you're creating HLO as an evolution are you taking a hard look at the HL XML and scripting support? HL works great if you use it straight out of the box for a supported game system using every option or with defined options presented in the various sources. However many of us don't do that. The process of getting HL to present to my players only the options allowed in my campaign has simply never worked. I write code for a living and did not go into this expecting it to be simple but I also wasn't willing to devote many hours to something as simple as disallowing certain classes/races/archetypes and adding some languages and deities.

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