I think I'll put additions or code augments in in Blue and errors I find in Red.
Code Addition:
[/COLOR]
Cyberware Leg Upgrades weren't adding +2 pace per selection.
Eval Script, Pre-Trait
perform #traitadjust[trPace,+,2,"Cyberware"]
Cyberware: Armor Plate, doesn't add +4 armor.
I was trying to use this string to add it, but it doesn't like stacking with the M.D.C. Armor you are using for Borgs.
Eval Script, Pre-Traits
herofield[acDefHead].value += 4
herofield[acDefArms].value += 4
herofield[acDefLegs].value += 4
herofield[acDefTorso].value += 4
Cyberware: Reinforced Frame, doesn't add +2 toughness. This too isn't really stacking with things from body armor, or even Edges.
Eval Script, Pre-Trait
perform #traitadjust[trTough,+,2,"Reinforced Frame"]
M.D.C. Armor
Description: A Combat Cyborg alloy structure provides +8 M.D.C. Armor. and +3 Toughness. This cannot be combined with normal body armor.
Eval Script, Pre-Trait
perform #traitadjust[trTough,+,3,"Armor"]
Though, for some reason it doesn't keep the Toughness modification or Armor modification. Still working on that.
Last edited by FatherMorpheus; January 2nd, 2018 at 07:19 PM.
Reason: Added note.
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