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Jamz
Senior Member
 
Join Date: Aug 2005
Location: Chicagoland
Posts: 397

Old March 7th, 2018, 03:38 PM
Quote:
Originally Posted by ShadowChemosh View Post
The issue currently appears to be some underlying logic. I am saying the following only based on what Ian has said publicly about scripting in HLO. Its also based on what the scripting UI I have done for iPads. This is NOT based on any inside information given to me by LW. Just what I have gathered from reading the forums just like anyone could do.

HL currently has to support three different bits of underling logic to support Classic, iPad and HLO. Until those three merge together into a single bit of tech in the background binary I can't see it worth the money for LW to build something three times. It was hard enough for them to do it two times in HLC and iPad (and its pretty minor for iPad). Three times with HLO/HLC/iPad is not going to happen with such a small staff.

The thing everyone needs to ask for or hope to see is that all of Hero Lab core software function the same across all three platforms (or really two HLO & HLC as I expect to see the iPad get sunsetted). If this can be accomplished then the cost of making PF2 for multiple platforms becomes non-existent. Then LW could easily support all platforms for Starfinder, 5e, PF2, PF1 or other games giving the "choice" onto the gamers preference. With idea that HLC would be more limited in its abilities vs the server based options of HLO.

How and where is LW going exactly? I have no inside information and only time will tell which I think includes how well HLO actually does. Same as for anything speak with your wallets and if enough other people agree than the business will change to match.

Along those lines, I would think that if PF was on HLO, they could then drop iPad logic/support as the iPad could just use the HLO? Although you loose offline unless they change that...

For offline, why not package up an application build that is basically the "server" logic and the UI would just be a "Web view" to that localhost? Then you have one code base? Take the Discord app as an example, it's simply a web application, and the OS install is really just installing a custom Chromium build displaying the web app. (ok, not the exact same thing but...)

All in all, their are ways to solve offline use unless they really have other motives to force users to use web browser/server.


Also, I really don't see myself throwing away a couple hundred dollars of Hero Lab investment and probably won't invest in any more data packages until I know where we are heading (and I'm not putting that all on LW, but I assume they know more than us from Paizon). I would consider paying 35$ for Pathfinder 2.0 IF my current source material came over with it from Pathfinder 1.0. Or a nominal "transfer" fee if those data packages needed changes because of 2.0. (if a book only had some feats and spells in it, and feats and spells still have the same format in 2.0, then I see no reason why I can't use it with 2.0).

I'm going out on an assumption that Pazio does NOT want us to throw away our 1.0 source material and it will be largely compatible (outside of statblocks).

-Jamz

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