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Lone Wolf Staff
Join Date: Aug 2012
Posts: 778

Old October 19th, 2020, 07:58 AM
Originally Posted by Najarati View Post
Yep, I went ahead and added two free language slots to act as placeholders for the starting languages. I look forward to seeing what additions and features you all come up with for custom ancestries.

Also, the ability to create custom feats with mechanics you can activate/deactivate (such as bonuses or penalties to skills, checks, and saves) or custom feats that grant additional custom actions/reactions would be fantastic as well.

Thanks, Daniel!
You should already be able to handle most of this using adjustments in the adventuring or permanent adjustment sections. That said, a more robust system for custom feats is something we can look into.
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