OK, homework read, and while I learned some fun things, it's still not getting my light bulb to go off.
In what has now been a great number of combination attempts, I still can never get the second item to appear after the first has been selected.
So, I have a unit, mictlt, that has a linkset of miheroic. miheroic has in it httalents. The option httalents has a candidate expression of heroic.Talents and a newlink of *. Item irupture has a tag of heroic.Talents and an exclusion of @heroiclim of 40 of a possible 100.
The goal is that after the user selects the irupture option, a new option should appear, either in the list that you got from httalents of just plain for an option that shows up under the item irupture. The new option (or item) should have an exclusion of @heroiclim of 20.
In testing, I can allways get various tags to appear under Tools
ata File Debugging:Show Accured Tags for Roster in AB. I can never get a tag to appear in View:Floating Info Windows:Show Tags or Show Accured Tags. I think thats the big part of the problem, but I'm just stuck on figuring it out.
I tried assigning a tag to the item irupture, both an itemid.irupture, and a special tag I created. In the item I want to show up (ierupture) I put a childvis of itemid.irupture, and when that didn't work I tried the other tag of enhance.rupture, and that didn't work either. (And, when either childvis statement was removed, it would appear in the list...but I have no control over the position it appears in the list, or I would call it a day and do a rule check for the base version being taken before you get the enhanced version.) I also tried the same method for vis statement with no luck as well.
Knowing now it was likely a priority issue, I went to the linkset of miheroic, and assigned the httalents a priority of 200, and created an option of erupture, and placed that option in the linkset with a priority of 50. The option got a live expression of itemid.irupture....but would never appear. When the live expresssion was removed, it would appear. I also tried setting the live expression in the linkset with similar results. I also tried changing the erupture priority to 300 just in case I had misunderstood the docs. Still nothing. Tried assinging various tags instead of relying on itemid, and never could get it to appear unless I eliminated any sort of live expression or childvis expression.
After 4 hours of fun filled afternoon, I decided it was time to try a diffrent tactic. I created an option of erupture (again) and in the item irupture created a link to the option erupture, with erupture having an exclusion of @heroiclim of 20. This resulted in erupture showing up if you selected irupture, which wasn't so great as it changed places you selected things, but at least erupture showed up. It was of course, grayed out, and impossible to select. Only by removing the exclusion was it selectable, and then of course not counting the points limits of the @heroiclim exclusion.
I tried every combination I could think of; putting a tag on the item and having a "child" appear based on that tag...and using combinations of items having options that had eval scripts adding tags, items *with tags* set to higher priorites than the list items...lower than....etc etc. With no combination I could think of could I ever get the second item or option to ever appear based on a tag from the first item, regardless of what priority it was set at.
12 hours now of trying it today, 2 previous days spent trying to get it, 3 rereads of the docs you mention just today (For a total of over 10 reads of it now), and it would seem that everything I tried was supposed to have worked...and yet none of it did. To me that means I'm still missing something basic. ( I can feel the big Homer "DOH!" coming...can't I??? This has to be a basic concept I just haven't grasped).
Any clues at all? I'm convinced that the list method of selection is the right way to go, but I just can not get this part of figuring it out.
I'm going to go hit my head into concrete for a bit to clear it, thanks for any direction....tomorrow, because, you see, today I got the rule book for the Arachnids. The half of the data file I had working now needs to be expanded and reworked
. I'll just work on that for a bit, since...oh....the Arachnids have enhanced talents too.....
All work and no play makes Jeff a dull boy.
All work and no play makes Jeff a dull boy.
All work and no play makes Jeff a dull boy.
All work and no play makes Jeff a dull boy.
:shock:
:lol: