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twells
Junior Member
 
Join Date: Jan 2012
Posts: 5

Old August 18th, 2023, 08:24 AM
Hello,

I am trying to create a spell adjustment that add a bonus to skills and ability checks based on the selected attribute.

I have everything (skills, initiative [if changed from base Dexterity], etc.) EXCEPT concentration.

What I need to do is determine what the hero's primary spellcasting ability stat is, and if it matches the adjustment, then it adds an untyped bonus to the check.

It should look something like this:

~ Test to see if modified ability is the spellcasting ability
If function that searches for prime spellcasting ability
herofield[tConcCheck].value += field[pAdjust].value
endif

I could not see how concentration was derived from the debug picker, as nothings seems to be able to be picked, and my search foo is aparently not up to par to find it in thte internet ether.

Any help would be appreciated.

Cheers
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