I've looked for answers to these questions, and can't find anything clear and straightforward. Again, please understand that I'm a novice, and I'm asking questions that I hope are simple ones to the more knowledgeable folk. If they're not quick-and-easy answers, then I'd still appreciate a nudge in the right direction.
1. Can you lock a chooser table when locking for character advancement?
Here's the table:
Code:
<portal
id="stDescript"
style="chsNormal"
width="150">
<chooser_table
component="Descriptor"
choosetemplate="LargeItem">
<chosen><![CDATA[
if (@ispick = 0) then
@text = "{text clrwarning}Select Descriptor"
else
@text = field[name].text
endif
]]></chosen>
<titlebar><![CDATA[
@text = "Choose a descriptor."
]]></titlebar>
</chooser_table>
</portal>
I found this to try to adapt it, but my attempts have failed:
Code:
<mouseinfo><![CDATA[
if (hero.tagis[mode.creation] = 0) then
@text = "Attributes must be modified via the Advances tab once the character is locked for play."
elseif (autonomous = 0) then
@text = "This trait has been improved via the Advances tab and cannot be modified further from here."
else
@text = "Allocate points to this attribute by clicking on the arrows to increase/decrease the number of points assigned."
endif
]]></mouseinfo>
QUESTION 2:
I have a tracker that, when it shows up on the TacCon or In-Play tabs, I want it to start with the maximum value instead of 0. There's a reset button that sets it to the maximum value, but I can't get it to start there.
This is the same type of tracker as Power Points from the skeleton system. I copied and pasted the code, and just renamed things.