Quote:
Originally Posted by Tizzar
Thanks for the help!
Ive changed the script to = instead of += but I am still in the same boat I was before.
One character with a str of d6 wears the item and they net out at 12+6
another character with a str of d8 wears the item and nets out at 12+8
#traitinplay[attrStr] = 10
it seems like it is adding to the attribute instead of overriding the attribute?
Jason
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Exactly what is the effect you are implementing? If this is a setting book, could you copy the exact item text? I don't know what traitinplay is for, but it seems like you might want to use traitadjust instead(I can't find any mention of traitinplay on the forum, so umm why are you use that "macro"?)
Are you trying to set the players attrStr to d10?