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Join Date: Jul 2010
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Old April 24th, 2019, 10:42 AM
Originally Posted by EmptyEternity View Post
Hello all, I've got a question.

Let's say I wanted to create an adjustment that allowed me to add a variable amount of energy resistance to a hero. Can anybody give me an idea of what that script might look like?
Here's an example using Damage Resistance, Cold:

hero.childfound[xDamRsCold].field[Value].value += field[pAdjust].value

Last edited by Sendric; April 24th, 2019 at 05:22 PM.
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