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Join Date: Apr 2012
Posts: 105

Old February 15th, 2013, 06:44 AM
Hehe... as part of that, if there is a way to track the number of characters that inherit from a particular masks character... I'd like that. If I run a check and I've got 5 "likable rogue" characters... I know I'm relying entirely too much on one particular type of NPC.

But that is me. But the inheritance idea sounds like it fits with your ability to take something, clone it and then make changes separate from the original but still linked back to the original. I think it was mainly campaigns.
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