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zarlor
Senior Member
 
Join Date: Nov 2010
Location: Metairie, LA, USA
Posts: 1,819

Old August 22nd, 2017, 01:24 PM
Sort of. The autoadd gear is a very new thing, and for a while the only version of that we had was the Edges that Bootstrap Weapons method. It was relatively short-lived, however, as kind of an interim method. Now all Edges should be set as activateable and that method, somehow, has provided us with the ability to autoadd gear. Don't ask me the specifics of that, though, that's stuff CC had to work on and I think a lot of it had to do with prep work to the underlying code that he needed for the Interface Zero 2.0 file.

All I know is that currently that tab is a leftover that, as of the last code update, we no longer should be using as it is being deprecated. It may go away completely in the future.

Lenny Zimmermann
Metairie, LA, USA

Data files authored (please let me know if you see any issues with any of these if you have/use them):
Official (In the downloader)
50 Fathoms, Deadlands: Hell On Earth, Deadlands: Noir, East Texas University, Necessary Evil (requires Super Powers Companion), Pirates of the Spanish Main, Space 1889 (original file by Erich), Tour of Darkness, Weird War II, Weird Wars: Rome
Coming Eventually
Evernight (LWD has completed their review but I have some fixes to make first... although Pinnacle mentioned this might get an overhaul to SWADE so I may just wait for that first. If you just HAVE to have this now, though, just PM me)
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