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Sendric
Senior Member
 
Join Date: Jul 2010
Posts: 3,147

Old October 15th, 2017, 10:58 AM
Quote:
Originally Posted by Illyahr View Post
OK, fugured out what I was doing wrong. Just need help cleaning up the scripting

Code:
if (hero.childfound[???].tagis[Helper.CurrArmor] <> 0) then
if (hero.child found[???].tagis[Helper.Proficient] <> 0) then
perform hero.child[kSwim].delete[Helper.ArmorChk2]
endif
endif

foreach pick in hero from BaseArmor where "Helper.CurrArmor & Helper.Proficient"
#skillbonus[kSwim] -= each.tagis[mArmorChk.?] / 2
next each
Need a field in the first part and the math is coming out weird in the second part. Any ideas?
You're foreach loop is right, but it's in the wrong place. You need to use that to find the armor and then get the value.

Code:
var pen as number
foreach pick in hero from BaseArmor where "Helper.CurrArmor & Helper.Proficient"
    pen = eachpick.field[mArmorChk].value
nexteach
After you get the Armor Check value, you can modify it as you see fit outside of the foreach loop. Then you can assign the value to Swim.
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