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Sendric
Senior Member
 
Join Date: Jul 2010
Posts: 2,593

Old October 13th, 2017, 07:45 AM
If you right-click on a piece or armor in your portfolio, you should see an option for "Show Debug Tags". Open that window up, and you can see all of the tags assigned to that armor. If you then equip the armor, you will see a new tag appear to indicate that it is equipped. There is also a tag for if the character is proficient.

You can also see what fields the armor has by right-clicking on it and selecting "Show Debug Fields". Scroll down until you find the field for Armor Check Penalty.

You can do the same with Swim to find what field is being changed when the penalty is applied.

Once you have all that information, you can create a script to change the penalty as you see fit. Depending on where the script is being run, you will likely need a foreach loop.
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