Each ability can only have "two" activation's as its hard-coded to the UI.
So what you do is create a "General->Ability" that you bootstrap to your (you never said) Feat, Class Ability, Racial Special, etc. This bootstrapped generic Ability is where you put your logic for your additional two activation.
This is the same logic I used for some of the feats in the Community Pack because I needed to select "4" weapons but a feat can only have "two" selectors.
Hero Lab Resources:
Pathfinder - d20pfsrd and Pathfinder Pack Setup
3.5 D&D (d20) - Community Server Setup
5E D&D - Community Server Setup
Hero Lab Help - Hero Lab FAQ, Editor Tutorials and Videos, Editor & Scripting Resources.
Created by the community for the community - Realm Works kickstarter backer (Alpha Wolf) and Beta tester.
- d20 HL package volunteer editor.
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