I'm guessing that Force skills aren't allowed to be taken unless something gives you access to them. If that's the case, I'd recommend using a prereq to keep those who can't use them from taking them, instead of controlling their live/non-live state - that way, if a user starts making a force-capable character, and changes their mind about what sort of character to build, when they delete whatever gave them access to the force skills before deleting the skills themselves, they'll only get an error message from each skill, and you won't have to worry about the live state of those skills.
|