Quote:
Originally Posted by lady_quixote
I'm trying to help out a DM of a 3.5 game add a custom race into HeroLabs.
The good news is that I've been able to create the base structure of the class, but am having problems adding a few of the special abilities.
I was able to create a Special in the General Tab for the Racial Saving Throw bonus but for some reason I can't see it when trying to add it to the Race. What might I be doing wrong?
Special Abilities I'm trying to add:
Gain a +2 racial bonus on Diplomacy , Sense Motive , and Gather Information checks. Additionally one of these (players choice) is considered a class skill.
+3 racial saving throw bonus against enchantment spells or effects.
Thank you for your help
Marissa
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Once you create a special, you have to compile the data before it will be available for bootstrapping. Alternatively, you can copy the thingid and paste it into the boostrap area. HL won't know what it is until you compile, though (CTRL-R in a portfolio or "switch game systems" to the same thing).