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gloranphile
Senior Member
 
Join Date: Mar 2013
Location: Denver, CO
Posts: 437

Old March 28th, 2014, 12:11 PM
My work since the Almanacs were introduced is the following:

*Anything that is outside the influence of the immediate adventure is in the World Almanac.
*Anything that is directly involved with the PCs or the adventure goes in the Story Almanac. This includes immediate plotlines, quests, etc., but also includes the part of the world in which the PCs participate. Even though other parts of the world affect them, those are left in the World Almanac.

For your particular issue, I would move the NPCs from World over to Story when they're going to be involved in the next game.
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