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Zaphod Beebledoc
Senior Member
 
Join Date: May 2013
Location: Birmingham, UK
Posts: 459

Old February 15th, 2017, 02:15 PM
Quote:
Originally Posted by Farling View Post
Bidmaron, RW will import your own data quite happily without using UUIDs on your topics. The UUIDs are only required as part of the structure definition, which you would be using from a previous structure-only export from a realm of the appropriate game system type.

The import of your own data will usually be a one-time import.

If you ever wanted to replace your existing import data with an updated XML import file, then you could delete all topics and snippets with the associated import tag, and then import the XML file again.
But that would get rid of the reveal status. (As I'm sure you're aware...)

If the import was subsequently exported, and a way was found to transform* the XML so the imported data was in a spreadsheet, then the data could be updated and then reimported.

Obviously there are more steps to it than that.

*please excuse my... lack of knowledge of the terminology. XML is something I am aware of, but I don't know enough about it.

Sleet was enjoying a tasty beverage at his local tavern, when a Tarrasque showed up in the local area. He managed to valiantly get on it's back and ride it. How he did it is a mystery to this day...

RW: Engine Heart, I Love The Corps! Home Brew: Star Gate: Avalon, Monda Minutia. I'm good with: OpenOffice, Paint, Lego Digital Designer. & not so good with: Realm Works, Hero Lab, CC3+, GIMP, Cityographer, Hexographer, Fractal Mapper, AstroSynth, Inspiration Pad Pro. RW Kickstarter Supporter.

Last edited by Zaphod Beebledoc; February 15th, 2017 at 02:17 PM. Reason: More thoughts
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