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Endtransmission
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Join Date: May 2012
Location: Reading, UK
Posts: 79

Old April 7th, 2013, 09:17 AM
Speaking of adding things to characters via the book... When the character translates it, there are two permanent bonuses that get applied to the character, even if they then lose or sell the book. They are supposed to gain 1 level of Knowledge (Mythos) and decrease their sanity level. I can get most of these effects to occur while the book is in the player's possession, but I can't work out how to permanently apply either of them.

Sanity is handled in the same way as in the Tour of Darkness setting (2+(Spirit/2)) and I'm tracking sanity loss through a custom injury. If I bootstrap an injury to the book, the injury goes away when they lose the book; which isn't quite what I want.

Is there any way to script the permanently addition of an injury or skill to a character? My search-fu has failed me on this one so far. Thanks again!
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