Quote:
Originally Posted by Paragon
Hurm. The problem I can see is that class repair is a much more extensive job than fixing individual powers, feats and items, so if one starts at that end, its probable a lot of the latter will never get done at all. At least that's how it seems to me.
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I'm thinking, the silver lining there is that
implementing the classes (fixing only feature powers) is sometimes not that big a task. In my experience, most components have been retrieved by the downloader and just need a class to tie them together (notwithstanding the occasional difficult to implement class feature).
Hybrids, of course, are a much messier job. I wouldn't prioritise them before power fixes, certainly.