I'm trying to create a new condition using the editor. I copied the "Fatigued " condition and clicked the "Eval Script" button. This is what I see:
~ If we're not enabled, get out now
doneif (field[pIsOn].value + hero.isidentity[Condition] = 0)
~ -2 STR
hero.child[aSTR].field[Penalty].value -= 2
~ -2 DEX
hero.child[aDEX].field[Penalty].value -= 2
All fine & good if all I want to modify are Str & Dex, but I want to change attack bonus, damage etc. Where do I find a list of all the children?
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