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Sendric
Senior Member
 
Join Date: Jul 2010
Posts: 3,144

Old July 16th, 2018, 03:59 AM
Shadow, I am getting an error regarding a weapon which is referencing a BaseWep eval script and fields I'm fairly certain I'm not trying to access. Can you tell me what's happening here so I can try to figure out what I'm doing wrong?

Code:
Attempt to access field 'stackQty' that does not exist for thing 'wSpikes'
Location: 'eval' script for Component 'BaseWep' (Eval Script '#2') near line 51
- - -
Attempt to access field 'hTotal' that does not exist for thing 'wSpikes'
Location: 'eval' script for Component 'BaseWep' (Eval Script '#2') near line 51
- - -
Attempt to access field 'hTotal' that does not exist for thing 'wSpikes'
Location: 'eval' script for Component 'BaseWep' (Eval Script '#2') near line 51
Update: This issue appears to be caused by applying the tag "wCategory.RangeThrow" to the natural weapon. The error appears as soon as it is bootstrapped. Perhaps this is an illegal tag on natural weapons?

Last edited by Sendric; July 17th, 2018 at 04:07 AM.
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