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rob
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 8,232

Old September 15th, 2009, 08:44 PM
So you want each increase to cost two slots during creation, but how would this be handled during advancement?

I'm not sure this will be possible to do automatically due to the different way in which attributes are advanced versus edges. Let me know exactly what you want it to do and I'll see what I can make happen.
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