Here is what I'm using:
~Apply the fighting style tag if we've got one
doneif (field[cGiveSpec].value <= 0)
perform assign[Helper.FightStyle]
I've set up the custom ability to trigger on level 2, and mirrored the Paladin as it also gets this at second level.
I've set the Eval script to trigger post-levels at 20000 delay, and set the timing to be After: Calc Custom Abilities Allowed.
I don't see any other steps I'm missing.
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