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Mathias
Senior Member
Lone Wolf Staff
 
Join Date: May 2005
Posts: 13,213

Old January 18th, 2011, 11:47 PM
If all light armor, medium armor, or heavy armor has the same multiplier, you can use:

Code:
 
if (tagis[mClass.Light] <> 0) then
...
elseif (tagis[mClass.Medium] <> 0) then
...
elseif (tagis[mClass.Heavy] <> 0) then
...
endif
New fields and new tag groups need to be defined in the structural files for the game system - you can't just create them on the fly.
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