OK, two updates here....
On making ModType.xxx tag dynamic - that's a problem as Regular Armor is not set up to support Modifications. I haven't seen any rules for that. All other gear that uses Modifications has rules about how many mods can be used, etc. Melee Weapons are allowed a single mod. Ranged Weapons aren't even allowed Mods at all. Neither is Armor. So, there are larger implications than simply adding more type tags.
On adding a Damage Die multiple, that's usually what the Special Damage field is for...
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Currently In Development: Savage Pathfinder, SWADE Fantasy Companion
Future Development: SWADE Super Powers Companion, SWADE Sci-Fi Companion
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Currently Running: Savage Unity Inc. (homebrew multiverse theme)
Setting Files Supported: Deadlands: Reloaded, Flash Gordon, Gaslight, Hellfrost, Interface Zero 2.0, Seven Worlds, Slipstream, Solomon Kane
Future Setting Files: Savage Judge Dredd
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