Quote:
Originally Posted by Nigel Fogg The Wayfarer
Had this in a separate thread but thought it a good idea to put it in the v3.99 (beta) feedback.
I compared what the printed Play Aid Sheet says for the Helpless condition with the 31 Aug 2007 Errata from Green Ronin.
Currently the Player Aid Sheet says:
Helpless: +4 to be attacked in melee, no dodge bonus, -9/-5 to Defense.
I'll leave the question to each GM out there of whether or not the additional +4 bonus applies when an "adjacent" melee attacker uses a melee attack that has Extended Reach.
However, my reading of the Errata tells me that there isn't a distinction between if the incoming attack is ranged or melee. It's just a straight -5 to the "base 10" of DEF.
Therefore, I believe it should read:
Helpless: No dodge bonus, -5 to Defense and an additional -4 to DEF from adjacent melee attacks.
Additionally, I went to the Adjust Tab and clicked upon the Helpless condition and it simply removed all the additional bonus I had purchased for DEF on the Abilities Tab instead of just the Dodge Bonus.
As stated above, to be in accordance with the Green Ronin Errata it should also subtract 5 from the base DEF value of 10.
Only mentioning this to help ensure it doesn't get lost in the weeds with the preparations for Gen Con and the enthusiasm for M&M 3rd Edition.
Nigel Fogg, aka The Wayfarer
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Just a reminder.
I still think the wording on the Player Aid Sheet should be fixed. The wording on the Adjust Tab is great.
However, when I make a character that buys +3 to his DEF from the Abilities Tab and 3 ranks of the Character Feat: Dodge Focus and look at the Breakdown I see that the 'HELPLESS' condition still isn't being calculated correctly.
His
normal DEF 16 comes from the formula: 10 (base) + 2 (of the 3 he bought on the Abilities Tab) + 4 (3 from Dodge Focus and 1 from the 3 he bought on the Abilities Tab (since half, rounded down, of what is bought on the Abilities Tab is considered a dodge bonus)). So, per the Green Ronin Errata cited above, his
helpless DEF should be 7 from the formula: 10 (base) - 5 (Helpless) + 2 (of the 3 he bought on the Abilities Tab) [greyed out] +4 Dodge not counted
Am I right and this can be fixed? Am I right but this is just too hard to code? Am I wrong because I've overlooked a more recent errata?
All of the above is in regards to 2E, of course, which is what is being used in the games that I am a player....and we just had a the helpless situation come up last game which is what reminded me of this open issue.
Keep up the good work,
Nigel Fogg, aka The Wayfarer