Depending on the size of your creature, I think you have to simply increase the gSize field value on the weapon by 1 for large, 2 for huge, etc.... Normal size is 0.
Of course, why are you bootstrapping the weapon? If you wanted a creature to have a weapon for the Encounter builder, you can create a .stock file and give them copies of the weapon in the appropriate size.
Alternatively, you can bootstrap the Other Melee natural attack and give it the correct name and stats.
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